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Nvblox: GPU-Accelerated Incremental Signed Distance Field Mapping

Alexander Millane, Helen Oleynikova, Emilie Wirbel, Remo Steiner, Vikram Ramasamy, David Tingdahl, Roland Siegwart

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Abstract

Dense, volumetric maps are essential to enable robot navigation and interaction with the environment. To achieve low latency, dense maps are typically computed on- board the robot, often on computationally constrained hard- ware. Previous works leave a gap between CPU-based systems for robotic mapping which, due to computation constraints, limit map resolution or scale, and GPU-based reconstruction systems which omit features that are critical to robotic path planning, such as computation of the Euclidean Signed Distance Field (ESDF). We introduce a library, nvblox, that aims to fill this gap, by GPU-accelerating robotic volumetric mapping. Nvblox delivers a significant performance improvement over the state of the art, achieving up to a 177× speed-up in surface reconstruction, and up to a 31× improvement in distance field computation, and is available open-source1.

Index terms

Mapping RGB-D Perception Vision-Based Navigation